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Pluraleyes 4.1 compatibility
Pluraleyes 4.1 compatibility












Open Sims 4 Studio and write in your creator’s name if you haven’t done it yet. Then, mark “ Clip Pack” and click the Animations button right above it.Ĥ. Save it wherever you want, only make sure you can access it later.ĥ. In the Pose Pack tab, write in the name of your pack and the description.Ħ. Name your first pose, and choose the rig. I’ll name it “p1”, and the rig I have chosen is the “Adult Female” one (my screenshot shows it in Portuguese since my system’s language is PT-BR).ħ. Click the Export button right next to the rig and save the. Blend file with the same name of the clip. Go to the directory where you saved your. Blend file and double-click it to open.ĩ. On Blender, look at the panel at the top-right corner of the window. Make sure your rig is highlighted in orange. If it isn’t, click the rig icon to select it.ġ0. Check the drop-down menu right next to Pose. Make sure it is set to Pose Mode.ġ1.a) Hold the wheel of your mouse down to move the camera around the point-of-view ġ1.c) Hold Shift + the wheel of your mouse to move the camera freely.ġ2.

pluraleyes 4.1 compatibility

Zoom in your pose if necessary and right-click a point you want to change. Right-click and drag to move the selected point. Once you moved it to the position you wanted, left-click to confirm the changes or right-click to undo. Tip #1: Typing CTRL+Z while dragging the point makes these blue lines appear. They’ll work as a guide and the point will move along the line.

pluraleyes 4.1 compatibility

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  • Pluraleyes 4.1 compatibility